The Warcraft III: Reign of Chaos & The Frozen Throne Mac OS edition contains the full version of RoC and the TFT add-on to it. Reign of Chaos is a continuation of the famous strategy from the equally famous Blizzard development company. At the dawn of the 90s, when personal computers were just beginning their rapid evolution, a group of programmers decided to create a game called Orcs & Humans. Real-time mode, the collection of minerals, the need to constantly monitor the steps of the enemy in order to react correctly and the amazing gameplay brought the project to the world pedestal. Since then, work in the Blizzard Workshops has not stopped.
Although in its root mechanics it is still good old Warcraft, true to its philosophy and principles, the project has undergone a number of major changes.
Warcraft III is completely executed in 3D graphics. The visual performance is very high quality and pleasant, all objects are traced to the smallest detail. There is an option to change the camera angle on your own, but the action will be short-lived - releasing the key, the view will return to its standard position. In sound design, everything is done in exactly the same quality. Catchy melodies accompany throughout the passage, creating the proper atmosphere.
Cinematic inserts that reveal the plot are worthy of special mention. These are not ordinary videos, but incredible animations, as if filmed live, mesmerizing scenery and effects, and the final mini-film delights everyone who decides to Download the collection.
In addition to completely different graphics, it is worth presenting the second most important innovation, namely the addition of RPG elements. Now each special unit is a hero that earns experience for killed enemies. After reaching the sixth level, he learns the ultimate spell. Heroes are virtually immortal, they can be easily revived at any time after being killed in the corresponding structure. At the beginning, only one character is available for each side, and the other two can be hired after reaching a certain stage of technological development.
In addition to the Alliance and Horde, the Undead and Night Elves have joined.
The alliance is represented by humans, gnomes and other inhabitants of Azeroth. Everything here is intuitively clear: workers go down into mines, cut down forests and build houses. The purpose of most buildings is clear at once: Barracks, Sawmill, Reconnaissance Tower, etc. They can attack quickly, but they do not have much health. Peasants join forces to build structures, which greatly speeds up the process and gives advantages in multiplayer battles.
Orcs are the strongest creatures in this universe. The peonies from the previous series remain, so everything is done by hand. The greenskins' trump card is natural power. Bugai are slightly more expensive than other starting soldiers. They were made to fight. Everything they have and use helps in the fight, either directly or indirectly. For example, the ability to plunder: the player receives gold for each structure destroyed. Long-range but vulnerable catapults support basic infantry at a distance and are good at sieges. Among the elite warriors, riders on flying wyverns should be distinguished, and huge tauren, from which even strong heroes flee. Shamans and medicine men are responsible for magical support.
All Undead are based on death. Fortifications are erected only on desecrated soil, while summoning them through portals from the otherworldly dimension, freeing up the time of the novice worker. Ghouls are prone to cannibalism and eat the remains of the fallen. This restores their HP lost in combat. They've gone so far in necromancy that their siege engines collect skeletons on the battlefield, transport them across half the map, and unload them to reinforce the army again. The true power of the dead manifests itself in the air - gargoyles and bone dragons, whose flocks inspire awe.
Night Elves are a very aesthetic race. They are tall, with beautiful features, they have slightly pointed ears, they love nature, singing, magic, and their favorite weapon is the bow. Their coexistence with flora and fauna is perfectly felt in the way of logging. They are the only ones who don't cut trees. Instead, Wisp workers prefer to fly around the trees and draw on their energy. Their settlements are still planted and overgrown with century-old oaks. The basis of the building is trees, majestic, similar to the Ents from the Lord of the Rings. They also move, but very slowly. Archers become invisible at night if they don't move or attack. Moon wells with healing water function as farms. Fireflies don't carry sacks - they just need to be in close proximity to the root-entangled mine for mining to begin.
Exactly one year after its release, the massive expansion The Frozen Throne is released, which enriches the best fantasy RTS with many special units and other improvements.
The Frozen Throne campaign on Mac OS begins with the naga, led by Illidan. It contains an introduction, 8 chapters and three videos. The next set of quests "Curse of the Blood Elves" nominally represents the Alliance, but does not The Warcraft III: Reign of Chaos & The Frozen Throne Mac OS edition contains the full version of RoC and the TFT add-on to it. Reign of Chaos is a continuation of the famous strategy from the equally famous Blizzard development company. At the dawn of the 90s, when personal computers were just beginning their rapid evolution, a group of programmers decided to create a game called Orcs & Humans. Real-time mode, the collection of minerals, the need to constantly monitor the steps of the enemy in order to react correctly and the amazing gameplay brought the project to the world pedestal. Since then, work in the Blizzard Workshops has not stopped.
Although in its root mechanics it is still good old Warcraft, true to its philosophy and principles, the project has undergone a number of major changes.
Warcraft III is completely executed in 3D graphics. The visual performance is very high quality and pleasant, all objects are traced to the smallest detail. There is an option to change the camera angle on your own, but the action will be short-lived - releasing the key, the view will return to its standard position. In sound design, everything is done in exactly the same quality. Catchy melodies accompany throughout the passage, creating the proper atmosphere.
Cinematic inserts that reveal the plot are worthy of special mention. These are not ordinary videos, but incredible animations, as if filmed live, mesmerizing scenery and effects, and the final mini-film delights everyone who decides to Download the collection.
In addition to completely different graphics, it is worth presenting the second most important innovation, namely the addition of RPG elements. Now each special unit is a hero that earns experience for killed enemies. After reaching the sixth level, he learns the ultimate spell. Heroes are virtually immortal, they can be easily revived at any time after being killed in the corresponding structure. At the beginning, only one character is available for each side, and the other two can be hired after reaching a certain stage of technological development.
In addition to the Alliance and Horde, the Undead and Night Elves have joined.
The alliance is represented by humans, gnomes and other inhabitants of Azeroth. Everything here is intuitively clear: workers go down into mines, cut down forests and build houses. The purpose of most buildings is clear at once: Barracks, Sawmill, Reconnaissance Tower, etc. They can attack quickly, but they do not have much health. Peasants join forces to build structures, which greatly speeds up the process and gives advantages in multiplayer battles.
Orcs are the strongest creatures in Warcraft III: Reign of Chaos & The Frozen Throne. The peonies from the previous series remain, so everything is done by hand. The greenskins' trump card is natural power. Bugai are slightly more expensive than other starting soldiers. They were made to fight. Everything they have and use helps in the fight, either directly or indirectly. For example, the ability to plunder: the player receives gold for each structure destroyed. Long-range but vulnerable catapults support basic infantry at a distance and are good at sieges. Among the elite warriors, riders on flying wyverns should be distinguished, and huge tauren, from which even strong heroes flee. Shamans and medicine men are responsible for magical support.
All Undead are based on death. Fortifications are erected only on desecrated soil, while summoning them through portals from the otherworldly dimension, freeing up the time of the novice worker. Ghouls are prone to cannibalism and eat the remains of the fallen. This restores their HP lost in combat. They've gone so far in necromancy that their siege engines collect skeletons on the battlefield, transport them across half the map, and unload them to reinforce the army again. The true power of the dead manifests itself in the air - gargoyles and bone dragons, whose flocks inspire awe.
The Night Elves are a very aesthetic race in Warcraft III: Reign of Chaos & The Frozen Throne. They are tall, with beautiful features, they have slightly pointed ears, they love nature, singing, magic, and their favorite weapon is the bow. Their coexistence with flora and fauna is perfectly felt in the way of logging. They are the only ones who don't cut trees. Instead, Wisp workers prefer to fly around the trees and draw on their energy. Their settlements are still planted and overgrown with century-old oaks. The basis of the building is trees, majestic, similar to the Ents from the Lord of the Rings. They also move, but very slowly. Archers become invisible at night if they don't move or attack. Moon wells with healing water function as farms. Fireflies don't carry sacks - they just need to be in close proximity to the root-entangled mine for mining to begin.
Exactly one year after its release, the massive expansion The Frozen Throne is released, which enriches the best fantasy RTS with many special units and other improvements.
The Frozen Throne campaign on Mac OS begins with the naga, led by Illidan. It contains an introduction, 8 chapters and three videos.
The next set of quests "Curse of the Blood Elves" nominally represents the Alliance, but in it you will have to play as the Quel'dorei. The main protagonist is the blood mage Kael'Thas Sunstrider, representing the new class. The story consists of 6 missions and three in-game videos. Then comes "Legacy of the Damned", consisting of 8 episodes, one of which is divided into parts. The story of the orcs is presented outside the box. Here you have to manage only one hermit-hunter Rexxar. In gameplay terms, this segment of the add-on is a kind of action-RPG in the spirit of Diablo. In addition to all of the above, it became possible to recruit neutral heroes in the Tavern.
Warcraft 3 has always been famous for its thoughtful, balanced and very popular multiplayer around the world. There are many modes from duels to "four against four", or "every man for himself."